maandag 14 januari 2013

Far Cry 3 patch goes live for PlayStation 3, but Xbox 360 has to wait


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A considerable title update recently went live for the PlayStation 3 version of Far Cry 3, bringing with it a number of fixes for multiplayer, the map editor and the singleplayer campaign, too, with more stability and less inconsistency introduced with the patch.
Xbox 360 gamers will have to wait a little while longer for this latest Far Cry 3 patch, however, as the update is still going through certification at Microsoft before release.
What can PlayStation 3 owners expect in patch 1.03?

Far Cry 3 Multiplayer Patch Notes

General:
  • Fixed several crashes
  • Fixed bug where user was unable to jump on certain surfaces
  • Fixed bug where players could become invisible
  • Fixed bug with 3D weapon images in Decoding menu
  • Fixed bug where weapons could disappear after completing objectives in Co-op
  • Fixed bug where users could get stuck in Loadout screen in Co-op
  • Removed “Reloading” shout after user shoots the bow
  • Fixed issue with overlapping UI elements when playing split-screen
  • Fixed bug where split-screen users could get stuck in black screen after a cinematic
  • Parties will no longer be allowed to numerically unbalance games
  • Improved and fixed several issues with host migration
  • Connection degradation will now properly trigger a host migration
  • Fixed several bugs with Loadout menu
  • Fixed bug that could display a profile restriction message when trying to join a lobby
  • Fixed bug where users could get stuck in 3rd person in Custom games
  • Fixed bug with Flamethrower not doing any damage in certain circumstances
  • Fixed bug where “Player is on the way” tag could stick to downed players
  • Fixed bug where clients could remain on black screen if host left the game
  • Fixed bug where Fire Arrows did not do fire damage
  • Fixed bug where Long Distance Kill was not awarded
  • Fixed bug where Tag Assist was not awarded
  • Fixed bug where Killcam wasn’t shown in certain circumstances
  • Fixed bug where Survival Instinct was not cancelled properly
  • Fixed bug where Psych gas could get dropped in the wrong place
  • Fixed bug where Psych gas could affect players outside of the deployment area
  • Fixed bug where users could get stuck when killed by Poison gas
  • Fixed bug where other player’s footstep sounds sometimes did not play behind you
  • Fixed bug where sound could get muffled when being revived
  • Fixed bug where user could get de-synced if killed in mid-air

Far Cry 3 Map Editor Patch Notes

  • Added information for Player Map playlists
  • Improved available space for Player map names in lobby
  • Fixed bug where User made maps wasn’t downloaded properly in lobby
  • Fixed bug that made the user stuck when igniting Firestorm nodes on certain maps

Far Cry 3 Singleplayer Patch Notes

  • Fixed issue with accessing the camera and the throwing rocks.
  • Fixed issue with accessing weapons. The user weapon inventory will be restored as soon by entering in a safehouse or by fast travelling.
  • Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
  • Fixed the bug with the weapon models staying on screen / stuck on the character arm.
  • The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the ethernet cable
  • The objective is now properly updated after Jason burns the weed fields.
  • New options the hide the HUD are now available in the option menu.
  • Add support for downloadable content.
  • Fixed the issue when the user was becoming invincible after failing mission ‘Black Gold’ several times.
  • The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the ‘Piece of the past’ mission.
  • Fixed the game crashes happening when the user reconnect to Ubisoft servers using an account that has unlocked any MP item.
  • Fixed the issue when Sam was no longer in the jeep’s turret after placing two bomb and being kill several time in ‘Black Gold’ mission.
  • Sam is no longer getting stuck when the user destroy an enemy car.
  • Fixed the buttons issue related to the Lefty Stick Controls scheme.

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